Probably a bug so I understand it most likely will be fixed. Scrubbing through longer videos is glitchy, when you click on the frame you want it jumps back to the head of the video in the preview frame but then starts the video where you clicked. This is counterintuitive and your brain and eyes want to follow where you're scrolling. I end up just scrolling past stuff unless I intentionally look back a box where the thumbnail has populated. This could entice you to click but often times it's random stuff and a thumbnail would be more effective. So instead of seeing a thought out thumbnail that grabs your attention, you see random content from the video. When swiping right across your recommended videos or other suggested videos, the thumbnail immediately starts previewing in the box. Home doesn't refresh your recommended videos anymore or bounce you back to the beginning of your recommended vids. Not put them up as a barrier between content you do care about and subscribe to. You should be able to turn off topics you don't care about or at least sort them to another section similar to the website interface. I don't care about any of that content but I understand some people do, but to put it between the two main sections that people utilize seems crazy to me. Home Screen now forces you to scroll through MUSIC, NEWS, GAMING and MOVIES AND SHOWS to get from HOME to SUBSCRIPTIONS. If you run out of these, you can simply buy another service and get an additional round of device additions and a fresh set of three player updates.Am I crazy for feeling like the new updated (2.06.15.00) app is awful? I haven't seen anyone having issues with the UI. ![]() The service includes the initial set-up, a free second round of device additions and three free player updates as they become available. We will guide you thorough the process of setting up the certificate files from Apple, and then we will build the IPA file for you which can be installed onto multiple iOS devices. In 2012, it's now possible to have the AGK Player app run on your iOS device without a Mac, and we call it the AGK Player Service which will install the app onto your iPhone, iPad and iPod Touch. In 2011, it was only possible to get the AGK Player on your device if you had a Mac. The only exception to this is on iOS where such an app is incompatible with Apple rules, for which we have released the free AGK Viewer app on the App Store which does a similar job of allowing you to test your apps. You can find the AGK Player on most stores now as a free download, allowing you to instantly test your apps on various devices. ![]() ![]() Here's an except from their site about this Thank you for your first that comes to mind is the AppGameKit this used to be a Windows only IDE at the time but required an iOS component (player) that ran the code OTA (over The Air) like what Gideros does. In my opinion this would greatly accomodate the iOS development cycle using Gideros, as most developers do not have a problem with jailbroken devices anyway (and of course, otherwise, the regular xcode/mac/compile method is still available as well). ![]() I think it would be very easy to submit the Gideros Player to a common repository (bigboss / modmyi) or even create a custom accessible end-point. through the Cydia (jailbroken) app store. I understand this is not an app that can be in the App Store or anything, but wouldn't it be possible to deploy more easily through some less conventional ways? E.g. This is especially very easy through something like Dropbox for Android devices installing the player is a piece of cake! However, on iOS this process is much more complicated, requiring custom builds on a Mac and such (even though does not mention that). First of all: I love Gideros and the quick-deployment features it provides using the Gideros Player.
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